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Typhlosion
Attacks against: Bug, Grass, Ice, Steel, Fire, Flying.
Defends against: Bug, Steel, Fire, Grass, Ice.
Weak against: None.
Weak to: Ground, Rock, Water.
Best: Bug, Grass, Ice, Steel, Fire.
Good: Flying.
Chance: --
Bad: Ground, Rock, Water.
Worst: --
Move Choices
Lv. 5: Tackle, Leer.
Lv. 18: Tackle, Smokescreen, Ember, Quick Attack. [Evolved. Overwritten: Leer.]
Lv. 22: Flame Wheel, Smokescreen, Ember, Quick Attack. [Overwritten: Tackle.]
Lv. 34: Smokescreen, Swift, Quick Attack, Flame Wheel. [Overwritten: Ember. Not learned: Defence Curl.]
Lv. 40: Lava Plume, Swift, Flame Wheel, Quick Attack. [Overwritten: Smokescreen.]
Lv. 50: Flamethrower, Quick Attack, Flame Wheel, Swift. [Overwritten: Lava Plume. Not learned: Rollout.]
Lv. 60: Flamethrower, Rollout, Will-O-Wisp, Swift. [Overwritten: Quick Attack, Flame Wheel. Not learned: Double-Edge, Eruption. Learned by alternate means: Rollout (Move Relearner or Move Tutor), Will-O-Wisp (TM 61).]
Crobat
Attacks against: Bug, Fighting, Grass, Ghost, Psychic.
Defends against: Fighting, Poison, Bug, Grass.
Weak against: Steel.
Weak to: Rock, Electric, Psychic, Ice.
Best: Bug, Grass, Fighting.
Good: Ghost, Poison.
Chance: Psychic.
Bad: Steel, Rock, Electric, Ice.
Worst: --
Gengar
Attacks against: Ghost, Psychic, Grass.
Defends against: Normal (x0), Fighting (x0), Ground (x0), Bug (x1/4), Poison (x1/4), Grass.
Weak against: None.
Weak to: Dark, Ghost, Psychic.
Best: Grass.
Good: Ghost, Psychic, Normal, Fighting, Ground, Bug, Poison.
Chance: Ghost, Psychic.
Bad: Dark.
Worst: --
Magneton
Attacks against: Flying, Water, Ice, Rock.
Defends against: Poison (x0), Normal, Flying (x1/4), Rock, Bug, Ghost, Steel (x1/4), Grass, Electric, Psychic, Ice, Dragon, Dark.
Weak against: Electric.
Weak to: Fighting, Ground (x4), Fire.
Best: Flying, Ice, Rock.
Good: Poison, Normal, Bug, Ghost, Steel, Psychic, Grass, Dragon, Dark.
Chance: Electric.
Bad: Ground, Fighting, Fire.
Worst: --
Sneasel
Attacks against: Ice, Rock, Ghost, Psychic, Dragon, Flying, Grass, Ground.
Defends against: Ghost, Ice, Dark, Psychic (x0).
Weak against: Steel.
Weak to: Fighting (x4), Rock, Bug, Steel, Fire.
Best: Ghost, Ice, Psychic.
Good: Dark, Dragon, Flying, Grass, Ground.
Chance: Rock.
Bad: Fighting, Bug, Fire.
Worst: Steel.
Alakazam
Attacks against: Fighting, Poison, Normal, Rock, Steel, Ice, Dark.
Defends against: Fighting, Psychic.
Weak against: Psychic.
Weak to: Bug, Ghost, Dark.
Best: Fighting.
Good: Poison, Normal, Rock, Steel, Ice.
Chance: Psychic, Dark.
Bad: Ghost, Bug.
Worst: --
Normal: Magneton (D), Alakazam (A)
Fighting: Alakazam (A&D)
Flying: Typhlosion (A), Magneton (A&D)
Poison: Crobat (D), Magneton (D), Alakazam (A)
Ground:
Rock: Magneton (A&D), Alakazam (A)
Bug: Typhlosion (A&D), Crobat (A&D), Magneton (D)
Ghost: Crobat (A), Magneton (D), Sneasel (A&D)
Steel: Typhlosion (A&D), Magneton (D), Alakazam (A)
Fire: Typhlosion (A&D)
Water: Magneton (A&D)
Grass: Typhlosion (A&D), Crobat (A&D), Gengar (A&D), Magneton (D).
Electric:
Psychic: Magneton (D), Sneasel (A&D)
Ice: Typhlosion (A&D), Magneton (A&D), Sneasel (A&D), Alakazam (A).
Dragon: Magneton (D)
Dark: Magneton (D)